- Skyrim Se Jump Mod
- Skyrim Jump While Sprinting Mod 1.7.10
- Skyrim Jump While Sprinting Mod Apk
- Skyrim Jump While Sprinting Mod Minecraft
- Skyrim Se Sprint Jump
The controls ain't broken, just the sprint function for them. I have tried remapping the buttons, but it just doesn't work, no matter which key I assign to it. Alright, stroke that. The problem, at least for me, was the samewalkrunspeeds.esp mod, which fixes the annoying speed discrepancy between player walk/run and npc walk/run. The Elder Scrolls V: Skyrim Special Edition. But I remember we used to be able to jump while sprinting. Somehow I can't anymore. Did they disable it, or was it never possible to in first place? No they haven't allowed you to run and jump that's too much like free mods. Just curious, what's all this ruckus about paid mods?
| ||
---|---|---|
Clearable | No | |
Dungeon | Yes | |
Respawn Time | 10 days | |
Occupants | ||
Forsworn, Hagravens | ||
Console Location Code(s) | ||
BardsLeapSummitExterior | ||
Region | ||
The Reach | ||
Location | ||
Halfway between Markarth and Falkreath |
Bard's Leap Summit is a wooden plank at the very top of Lost Valley Redoubt.
After fighting your way through a group of Forsworn to get to the top of the ruins, you will see a walkway extending over the edge of a waterfall. If you jump off the walkway into the pool below and survive, a ghost named Azzadal will appear. He will tell you that he attempted the jump as well, but he obviously failed to survive it. He will then play you a song that will increase your Speechskill by two points. After the initial jump, Azzadal will not appear again and the Speech bonus will not be granted.
When casually jumping off, there might not be enough forwards momentum to land in the pool below and avoid the fall damage. Making the jump is possible without tricks but very good timing is required; one needs to hit the jump button at the last possible moment when running towards the ledge. Alternatively, the easiest way is to just sprint off the edge from a sufficient distant instead of jumping off. Surviving the leap is also possible by becoming ethereal before stepping off. The shout for this is learned at the nearby word wall. Another way is to charge off with Whirlwind Sprint. It is also possible to avoid death by making the jump while mounted. The death of the horse will not matter when using ArvakDG.
Notes[edit]
- If you fast travel here, your current horse, if any, will spawn off the side of the plank and fall.
Bugs[edit]
- Sometimes when speaking with Azzadal you can hear him, but there is no sound when he plays his song. You will still receive the Speech bonus.
About
'Play as a Dragon' is a modification for The Elder Scrolls V: Skyrim.
The purpose of this mod is to let the player transform into a dragon.
There are some perks included but the mod does not force roleplaying or video game progression mechanics (such as a questline to 'earn' the power)
When the game loads, you will receive a power called 'Dragon Form.'
Thanks to:
Zartar's Skyrim Behavior Organizer
fore's CondenseBehavior
theru's convert-xml-hkx-kf UI
The previous iteration of this mod Burning Skies
Skyrim Se Jump Mod
Known Issues
- Expect lots of random crashing: unknown cause, perhaps due to system load, script load, behavior edits not cooperating with the engine, etc. 1st person seems to trigger it, especially if trying to cast spells or do weird stuff
- Cannot shout in non-combat mode while hovering
Installation
Download from GitHub | Nexus
REQUIRES 'Better Jumping' by meh321: Click here to install
REQUIRES SKSE 1.7.3 (original Skyrim): Click here to install
- Install Better Jumping
- When you install PlayableDragon, let it overwrite 'Data/SKSE/Plugins/DoubleJumpPlugin.txt' (if you use a mod manager, make sure PD is loaded after BJ.)
- PlayableDragon.ini is included to increase the max zoom distance. Any custom camera tweak mods should be loaded after PlayableDragon.
INCOMPATIBLE
- Fore's New Idles
Optional Mods
SkyUI - For the convenient MCM menuIndividualized Shout Cooldowns - An SKSE plugin
Dragon Animation Replace - Since the player uses a custom race, you can have player-custom animations in 'Data/meshes/actors/PDdragon/animations'
Controls and Settings
GROUND CONTROLSTakeoff, [Jump] | AIR CONTROLSFlap, [Jump] *Air swipe, [Left Power Attack] *Roar, [Right Attack] *Must be in combat mode |
As a dragon, you receive 50% less incoming damage and have +50 stamina.
Weapon attack speed affects dragon attack speed if you have a weapon equipped in the right hand (Elemental Fury shout, changes to actor value 'weaponspeedmult,' etc.)
Note: Most settings are updated during the transformation sequence, they are not updated immediately.
Recommended to use SkyUI MCM menu, but the following console commands serve the same purpose.
set PDDragonType to ___ (Any number from 0-13, depending on DLC's loaded)
- Regular
- Blood
- Frost
- Fire
- Gray
- Skeletal
- Elder
- Ancient
- Dark
- Avatar
- Revered (DG DLC)
- Legendary (DG DLC)
- Undead (DG DLC)
- Serpentine (DB DLC)
set PDAutoLand to ___ (1 or 0, toggles whether colliding on something makes you land)
set PDFastTransform to ___ (1 or 0, toggles whether to skip animations and some visuals during transformation)
set PDFriendlyNPCs to ___ (1 or 0, toggles hostility with human NPCs when transformed)
set PDFriendlyDragons to ___ (1 or 0, toggles hostility with dragon NPCs when transformed)
Copying Appearance
In addition to the global value for setting dragon type, you can copy the appearance of any dragon you see (including mod added). Use the 'Copy Dragon Appearance' lesser power when near a dragon. Using it again will let you clear the appearance.
'Nether Dragon' from Deadly Dragons
The copied appearance overrides the selected PDdragontype variable and the MCM dropdown menu.
If you don't have the spell, use the following console command:
player.addspell xx1037c3
Perks
Hover over the name to view the descriptions.
There is no in-game implementation of a perk system. You will have to add them yourself via console commands or MCM menu.
Level 2: In dragon form, HP scales according to level.
Level 2: Unarmed damage also scales to health.
Level 2: Become immune to diseases.
Skyrim Jump While Sprinting Mod 1.7.10
Level 2: Shout cooldowns are reduced by 20%.
Level 3: Shout cooldowns are reduced by 30%.
Level 4: Shout cooldowns are reduced by 40%.
Level 5: Shout cooldowns are reduced by 50%.
Level 2: While in dragon form, Toor and Shul have stronger effects.
Level 2: While in dragon form, Krah and Diin have stronger effects.
Skyrim Jump While Sprinting Mod Apk
Level 2: While in dragon form, Dismay has a reduced cooldown and covers a large area.
Level 2: In dragon form, an additional 30% chance to deflect arrows.
xx is the load order of the mod
addperk xxF95FB (Night Eye 1) addperk xxF8B20 (Brute Strength 1) addperk xxF8B22 (Brute Strength 2) addperk xxF8B24 (Increased Mass 1) addperk xxF8B26 (Increased Mass 2) addperk xxF8B28 (Passionate Tongue 1) addperk xxF908E (Passionate Tongue 2) addperk xxF95F5 (Passionate Tongue 3) addperk xxF95F6 (Passionate Tongue 4) addperk xxF95F7 (Passionate Tongue 5) addperk xxF95FC (Domineering) | addperk xxF95FD (Zofaas 1) addperk xxF9B63 (Zofaas 2) addperk xxF9B64 (Hardy 1) addperk xxF9B65 (Hardy 2) addperk xxF9B6C (Steel Scales 1) addperk xxF9B6D (Mirror Scales 1) addperk xxFA0D3 (Mirror Scales 2) addperk xxFA0D4 (Yolsu'um 1) addperk xxFA0D5 (Yolsu'um 2) addperk xxFA0D6 (Fosu'um 1) addperk xxFA0D7 (Fosu'um 2) |
Changelog
Version 1.2 (August 21 2018)
- Added dragon breathing sounds.
- Added a spell to copy another dragon's appearance.
- Automatically unequips weapons and spells on transform.
Skyrim Jump While Sprinting Mod Minecraft
Version 1.1 (August 5 2018)
- Fixed being unable to exit the nesting idle if the game was saved in that state.
- Fixed an issue where landing while sprinting would keep the speed permanently high.
- Dive/sprint improvements.
- Fixed the shout perk level 5 not applying.
- Removed headtracking while shouting on the ground in combat mode.
- Added pitch-tracking to ground attacks and flying (head follows up-down camera angle).
- Changed Sneak-activated landing animation (auto-land still uses hasty landing).
Version 1.0 (July 17 2018)
Skyrim Se Sprint Jump
- First Release.