Divinity 2 Conjurer Build



A Cleric Build meant for 4-man parties and multiplayer.

Difficulty Viability: CLASSIC

With a high enough memory stat even 1-2 in a variety of spell schools will give you a pretty solid list of support skills. I'm level 13 or 14 at the moment and have 19 or so memory iirc. This lets me have all the basic summon infusions slotted as well as a variety of geo/hydro buffs and heals in addition to a few spell attacks from pyro/geo. (2017) Divinity Original Sin 2 Conjurer starting build and how to level for Fort Joy & Hollow Marshes - FOR DONATIONS: Pa.

Character Creation

Race:

  • Human: for healing crits
  • Lizard: for elemental resistance

Starting Class: Cleric

  • Battlestomp
  • Restoration
  • Shield Throw

Preset:

  • Strength: +3

Abilities:

  • Warfare +1
  • Hydrosophist +1
  • Persuasion or Bartering +1
Conjurer

Talent: Opportunist

Roleplay Build:

Build

Name: Lucina
Race: Human
Starting Class: Cleric
Civil skill: Persuasion
Gender: Female
Face: 5
Hair: 2
Hair Color: Metallurgist
Skin Color: Alabaster
Voice: Warrior
Background: Noble Soldier
Instrument: Cello

The Crusader

LOADOUT:

Divinity 2 original sin character builds

Conjurer Divinity Original Sin 2

Early Game:
Battlestomp
Restoration
Shield Throw
Encourage/Dragon’s Blaze
Teleportation
Adrenaline
Phoenix Dive
Crippling Blow

Mid-Game:
Uncanny Evasion
Fortify
Armor of Frost
Mend Metal
Soothing Cold
Healing Tears
Whirlwind
Bless
Source Vampirism

Endgame:
Haste
Battering Ram
Peace of Mind
Guardian Angel
Thick of the Fight
Challenge (My fate!)
Overpower

Attributes

STATS:

Divinity 2 Conjurer Build

Strength: MAX
Intelligence: 14
Constitution: 14
Memory: As needed
Level up Int and Con for Gear Requirements. Once Strength has been capped, add excess points into Wits.

Civil skills:

Human: Bartering
Lizard: Persuasion
Or as needed by your party or your personal preferences.

Talents:

Opportunist
Executioner
Savage Sortelige
Bigger and Better
All Skilled Up

Weapons:

Dual Wielding: 0
Ranged: 0
Single-Handed: 0
Two-Handed: 0

Divinity Original Sin 2 Undead Conjurer Build

Defence:

Leadership: 5
Perseverance: 0
Retribution: 0

Skills:

Best Conjurer Build Divinity 2

Aerotheurge: 2
Geomancer: 2
Huntsman: 0
Hydrosophist: 2
Necromancer: 0
Polymorph: 1
Pyrokinetic: 1
Scoundrel: 1
Summoning: 0
Warfare: 5

Once you have these Attributes, Max out Warfare.
Get Aerotheurge: 2 and Scoundrel: 1 for the Teleport/Uncanny Evasion and Adrenaline skills respectively.

Divinity Sin 2 Conjurer Build

Equipment

Divinity 2 Conjurer Build

EQUIPMENT TYPE:

Intelligence/Constitution

Equipment Stat Priority:

1: +STRENGTH
2: +Warfare
3: +Leadership

Endgame Uniques:

Sword: Voor D’aravel (Falchion)
Shield: An Maflin (The Fire Emblem)
Necklace: Captain’s Compass Amulet
Belt: Ancient Belt

Runeslots:

Weapon: Giant Masterwork Rune of Power
Armor: Mystical Giant Frost Rune
Shield: Giant Flame Rune of Power
Jewelry: Mystical Giant Venom Rune

Eternal Artefact buff:

Voor D’aravel/Ancient Belt/Captain’s Compass Amulet